Article written by Dave Worrall and published in Cinema Retro #53 (Spring 2022).
Go to cinemaretro.com to learn more about this terrific film magazine.
Article written by Dave Worrall and published in Cinema Retro #53 (Spring 2022).
Go to cinemaretro.com to learn more about this terrific film magazine.
This is an edited transcription of the videocassette Stan Lee presents: The comic book greats Vol. 11, released in 1992 by Stabur Home Video.
I am not an English-speaking person, so it's quite possible that some mistakes had occurred. Any ammendments/corrections will be welcome.
This show being a live-recorded conversation between Stan Lee and Will Eisner, it's inevitable that some overlap in the dialogue should occur; in some of those instances, I haven't been able to decipher the words.
On the other hand, I did delete on purpose some parts of the dialogue which I thought were irrelevant in the context of the whole conversation (for example: most of the humour that Stan Lee interjected here and there).
As always, all the notes [in brackets] have been made by me.
Stan Lee: Where did you grow up? How did
you get into this?
Will Eisner: I grew up in New York, in the Bronx, went to DeWitt
Clinton High School...
So did I!
Well, a lot of us did, and it was there that I began
to do comics. My first comic strip was for the Clinton newspaper, The
Clinton News, as a high school student. However that was an outgrowth
of a career that I had really set for myself and had nothing to do with comics.
I wanted to be a painter and a writer, but I can't either paint well enough for
galleries, nor write well enough for magazines and books, so I took two
ineptitudes and made one aptitude out of it, and began doing comic books right
after high school.
I stumbled into Wow: What a Magazine! --
which was a children's magazine -- sold them a page of comics and when the
magazine collapsed [in November 1936, issue #4] I realized that
there was an opportunity for a comic book [with] original pages comic books.
And it was the birth of the comic books at the time -- Superman had just
started and so forth.
This is a little before your time, buddy, about four
or five years.
A day or two... [both laugh].
You had a studio, the EISNER-IGER studio.
When Wow Magazine collapsed, I realized
that there was an opportunity because pulps were dying at that time, a lot of
the pulp publishers were coming into the comic book business looking for comic
book material. At that time, most of the comic books consisted of daily strips
pasted together, [like] Famous Funnies, and it was very obvious,
didn't take great genius, to see that they would soon run out of those daily
strips and they were gonna need new materials.
So I made a proposal to Jerry Iger, who was
also out of work, because he was the editor of a magazine that collapsed [the
aforementioned Wow], and we were both on the street, so to speak.
I said: "I'd like to start a studio and we'll produce original material".
He was thirteen years older than me and therefore a seasoned [man?], he could
sell, it was very hard for me to sell because I was still young and a
cartoonist. So he went out and sold and I was at staff. I did five strips under
five different names. One of them was W. Morgan Thomas, the other was Spencer
Steel [in fact, that was the name of one of his characters, not one of his
pseudonyms]. I always believed that anybody with the name Spencer Steel
had to be successful [both laugh].
Anyway, we started a studio packaging our comic books
for publishers like Fiction House, who had been doing pulp magazines,
and several others.
Actually, companies like yours
that provided artwork to comic book publishers, that was the main source, because even when MARVEL was starting we used
a company -- it was called FUNNIES INC.
We started that out with the idea that we could hire
artists inexpensively. See, there was no comic book history at that time, there
was no background as there is today, there was no precedent, there were no schools,
the artists that I hired were guys who came from other fields. Kirby and
Bob Powell and people like that aspired to be illustrators. Matter of
fact, they all came into my shop as a kind of stepping stone toward moving
uptown.
So I put a studio together. I think we had about 15
men at the time. It ran pretty much like a slave ship going down the Nile [both
laugh]: the artists were arrayed along the side of a wall and down the center
the drawing boards. The pencillers were here, the inkers were down the center
and the lettering [inaudible]. I sat at head table, I was a stroker, I was the
drummer [laughs]. I drew... I initiated the character and so forth and then
passed it down and went all the way down the line and came all the way back.
How's THE SPIRIT come
out of that?
Around 1939 a very interesting phenomenon happened.
Comic books had by that time achieved a tremendous popularity and the Sunday
newspapers in this country were worried about their position in their Sunday
readership. So they said: "The thing that's stealing our readership are
comic books and therefore we've got to get a comic book (in the newspaper)".
So The Register and Tribune Syndicate came to me with Busy Arnold
-- who was also a comic book publisher at the time -- and asked me if I would
produce a supplement for a comic book insert for them. That represented a
tremendous opportunity for me. I didn't realize at the time that I thought they
came to me because I was a great genius, but they came to me because I, by that
time, built a reputation of being able to responsibly deliver. As you know,
newspapers require... there was no margin for error there.
So I left Eisner & Iger and I created a
package. [In 1940] I created a character called The Spirit largely because they wanted what they called in those
days "a costumed character" -- today we call them "superheroes"
but they called them "costumed characters". So I compromised and gave
them a detective character with a mask and gloves. I was sitting in my studio
at the time and I remember Arnold calling me and saying: "We got a
character, does he have a costume?" I said "yes yes" [and
hastily started to redraw the pages].
What I was interested in is reaching another audience,
I was never really happy drawing for comic books, it was never my audience. I
never had the kind of visceral connection with them that you have. I didn't
understand what they really wanted. I knew pulps but I really aspired to write
short stories. The newspapers gave me the opportunity, as I was writing for a
family, and I was producing a short story every week. The Spirit later became simply a walk-on character, he was really
simply an excuse. I made him very human and so forth and so on. I enjoyed doing
him satirically...
[...] These were 7-page stories, complete in
themselves, no continuity in effect.
[...] I devised [the splash pages] out of necessity
because what they had to do is hold on to the audience, capture the audience,
they had to serve as a cover, as a magazine cover. At the same time, they
afforded me the opportunity to lead the reader into the story. You know as a
storyteller that the best way to tell a story is to tell the reader what you're
going to tell them, set the mood for it and then tell the story. It was a marvellous
opportunity for me as a writer because I could experiment...
Some of your title splashes I
thought were masterpieces of design. You used lettering as if it was part of
the artwork.
One of the problems I had was I changed the lettering
[of] the logo every issue, every story, and the syndicate was screaming blue
murder because they couldn't advertise it on their trucks because there's
always different lettering. And also I had a copyright problem, it was hard to...
only in the last few years I was able to trademark it, I trademarked it
ten/fifteen years ago. [...] As a matter of fact, it's the thing I enjoy the
most, to be involved in expanding this medium.
[...] The longevity of this feature... I'm as
astonished by it as anybody else. Probably the reason is that the stories I dealt
with are fundamental stories. They're stories -- like the short stories of the
30s, like the O.Henry stories, like the Ring Lardner
stories -- which are readable to this day. Sherlock Holmes still goes on
being usable and readable and valid, even in these times. I think that's
probably what accounts for because the ambiance was all 40s and 50s.
[...] I closed The
Spirit down in 1952 because I became intrigued and involved in the use
of comics as a viable medium as an instructional tool, as a teaching tool, and
I began producing material for schools and so forth. This was an outgrowth of
my experimentation in the military. I began doing it for training manuals.
[...] So in 52 I closed The Spirit
down and until 1972, 73, I've been running a publishing company with which we
produced training manuals and instructional material for schools, social
studies, enrichment material for 6th and 7th graders and
so forth.
In the middle 70s I sold the company and decided that
I wanted to go back and develop a further expansion of the medium. I felt that
I hadn't yet reached the limits of the medium and I began working on a graphic
novel. For two years I wrote this book [A contract with god] in
dummy form.
The story of why I called it a "graphic novel"
is a very interesting one. I did a complete dummy, it was the first time in my
career almost that I had made a complete dummy with no publisher in mind, I had
no publisher because no comic book publisher would publish a book like this and
the mainstream publishers were publishers that... I called up the head of a
very large publishing company, the largest in New York -- I don't think I
should mention the name because they turned it down and I don't want to
embarrass them -- and the president of it was a former Spirit fan
and knew me. I told him: "I have a new book here, a very interesting book".
He said: "Oh! What is it?" I couldn't bring myself to say it's a
comic book because it didn't, so I said: "It's a graphic novel". "Oh",
he says, "that's interesting, I've never heard of that! Bring it up, I'd
like to see it!" Well, I brought it up, he looked at it over his glasses
and he said: "Well, it's still a comic [laughs]. It won't be for us. I don't
think we can publish it. Go find yourself a smaller publisher."
[...] In our society we are victims of a self-imposed
categorizations. In order for us to be able to survive in this welter of
information and media that we have, we have to classify, we have to create
categories: some are nice and safe, and some of them are good. For years this
medium has been a despised medium.
[...] Most of the people in our society have cultural
police who tell them what is good. A paper hires a critic and the critic says "This
is a good play" or "This is a bad play", and they either go or
they don't go, based on what the critic said. They have no way of making a
choice, they haven't got time to make choices. What's happening now, something
very enormous is happening right under our skin: this medium -- which I have
devoted my life to and intend to devote the rest of my life to -- is now
probably the most proliferating literary form in this country. It is the new
literacy.
And you know something else? It's
one of the greatest weapons against illiteracy because comics are the only
things today that a youngster will read voluntarily, nay eagerly, and
obviously the more a kid reads the more he develops a facility at reading.
Why do you say kid? Why not say everybody? Anybody who
wants to read. I'm working on that right now with Public Television, developing
a way of bringing this medium to the television screen for the purposes of
enhancing literacy in this country. It's a very big thing and I can't go too
deeply into it.
You said that you did all this
instructional work in the army, was that for the Signal Corps?
No.
Because I was in the Signal
Corps doing the same thing.
When I got into the army... I was drafted and went
kicking and screaming all the way, and became part of the ordinance department.
[...] If I throw the phrase "sequential
storytelling" at you, what is that to you?
Sequential Art -- which is what I call the art of
comics -- is the arrangement of pictures in a sequence to tell a story. What we
do, what is being done in this comic medium, is to take a seamless flow of
action, say for example "a man walking across the street and falling into
a manhole"... We start off with the understanding that there are maybe 500
actions between that man walking across the street and going down. [He starts drawing
that scene.] What I do is select out of the 500 little, totally connected,
unseparated actions, we select those actions which we can use to show the
action itself. What Sequential Art depends on is an intellectual understanding
between you and the reader. So we have the man walking down the street here [he
is drawing as he speaks], with a bowtie, and between him and here there's
another action [he starts to sketch a second drawing] in which he is perhaps
looking back at somebody back there. [...] And then the third action here [a
third drawing], he falls into the sewer and I leave his hat hanging flying up
in the air.
Oh, I see what you mean. He
turned around so he didn't see the open manhole. He's fallen.
[...] So what I've done here really is selected out of
a whole series of actions, which would normally occur in a motion picture film
-- a moving picture frame would be something like several hundred frames for
this action -- and selected from this into that. And this is what is known as
Sequential Art, because is a sequence of events between this picture and that.
The textbook I wrote on it [Comics and
Sequential Art] -- which I use to this day to teach from -- builds on
that point. I felt that, for the first time, somebody had to sit down and
create a discipline out of this art. When I started, as I said earlier, there
were no schools, nobody taught this subject, and I think it was necessary to do
this. And I think it had to go beyond, I wanted to go beyond. How to draw feet,
how to draw ears and noses.
[...] Part of the importance of the work I do, to me, the
importance of the scene itself, is the human action. I spend a lot of time
developing emotion. I believe that emotion comes not necessarily from a face,
picturing the face rather than the body. We show our emotions with our body.
Body language.
Body language, if you will. So to me it's very
important to be able to develop that and I spend of time, I do a lot of
erasing, I'll start figuring it and playing with it until I get it exactly
that. Because I'm in constant contact with the reader. Remember that I am
writing a story to a reader, I'm telling a reader a story and I have to connect
with the reader's life experience and his understanding of what it is that will
convey or transmit an emotion.
So if I have a figure here [he starts sketching a
drawing], I'm going to take a back view of the figure, to show you that,
without showing a face, I can transmit emotion. I have the same figure [he
sketches a second drawing] displaying several kinds of emotion by moving his
shoulders up and straightening his arms... We are still very primitive
creatures and we understand the basic animalism in each person, we understand
what it is that transmits the emotion. We know that, for example, when we are
tight or when we are frightened there's a tendency to tighten up our muscles.
When we cock our heads to a side, we are leaving ourselves vulnerable, so to
speak, so that we do not betray the internal instincts that keep us going.
...I'm having trouble talking and drawing at the same
time, which is never the problem for me, I usually talk a lot while I'm drawing.
What I've done here [referring to the three sketches
he's just finished] is displayed three emotions...
Well, this fellow [referring to
the first sketch] is obviously very rejected.
This fellow [the second sketch] is very upright and
this fellow [the third sketch] is kind of quizzical, he's not sure, he's
looking up. But I would dare say right now you could possibly, just looking at
this, or any reader could, envision the face on these people. That's a very
important element. So I spent a lot of time, through most of my stories, most
of my books are built on that kind of device.
We respond to internalism, or the internal emotions,
quite obviously the way animals do. For example, we open our eyes [starts a
sketch] this wide in the face of danger. We're like animals of old, we widen
our eyes so that we can see all over. We narrow our eyes when we're about to do
something sneaky. We lower our eyes when we don't want our emotions to be seen.
[...] The mouth remains the same. I'll give you an
example: How often have you seen a photograph of a very good friend or a girl
or wife and you say that photograph doesn't look like her, or him. The camera
is an idiot, it took everything that was there, but the point is, it took it at
a moment when that face was at rest. Faces are in continual motion and we know
each other based on the fact that we have experienced the emotional movements
of the face. It's why good caricaturists are so successful, they're able to
capture a compendium, a collection, a composite of all the actions and put it
together.
[...] I could take the same face [he refers to the
three faces he has just sketched, who have different eye expressions] and put
the same mouth [in all three sketches] and the emotion will still be conveyed,
even though I've done nothing with the mouth. Young cartoonists invariably play
around with the mouth, they think the mouth is the thing that shows expression.
I can show humour in this guy, can show this same character laughing by
crinkling the eyes and still keep the mouth the same. I believe there's a vast
science of understanding in the whole business of Sequential Art.
[...] We know that if a mouth is put in a smiling
position, some other things happen because the muscles pull the mouth apart so
therefore the cheeks would go up.
[...] I teach on the basis of storytelling, not so
much of drawing. I teach drawing as it relates to the telling of the story. I
sincerely believe that this is a literary form, it's a medium. Sometimes people
ask me what I do. I tell them I'm a writer, I write with pictures. That's what
we're doing. It's a very primitive art form but it is one that has found its
place. It's come of age in this society, because we're in a visual age. Today
is the new literacy in the Western hemisphere.
There are people who say: "I
don't want someone reading comics because he's looking, or she, is looking at
the picture and therefore they're not using their imagination".
They're wrong. [...] What we're talking about is the
fact that the visuals, the imagery that we put on the page forces in effect, or
invites us, and seduces and it forces and attracts the reader to the reading of
the word, because this medium is very unique, it is a very special precious
combination of words and pictures. And there is no formula for it, which means
that the writer of this sometimes will have to leave out words. I've done pages
and pages where there were no words. I've stopped the script and I've continued
with words, as you've seen in my work.
[...] One of the things I like to tell students is
that this is one medium in which nothing happens by accident. If you're
painting in oils, of if you're doing any other medium, things happen
accidentally. In this medium everything is under your control and nothing
happens by accident.
[...] I'm talking about the relationship between the
reading and the imagery. Remember you said that images... the reason comics are
very helpful to read and give a lie to the people who for years said "you're
destroying reading".
When I first began selling comics to schools in the
60s -- I told you I had a company doing that -- I used to have a terrible time
with the teachers -- I felt like I was a drug dealer in the schoolyard -- and
their argument was: "How can you do this? You're destroying the children's
imagination, you're giving them pictures for words in which we would like them
to learn to imagine." And I kept arguing that no, I'm enhancing, I'm
abetting the imagination. And they couldn't see that. As a result we had a lot
of trouble selling [to schools?].
That theory is much less
prevalent now.
Yes. Well, there are two reasons. One is a very
pragmatic reason and the teachers have been frustrated by the reluctance of
children to read and so they're reaching out on anything they can get their
hands on. The other reason is, there's a whole generation of people who've
grown up with this medium. Nobody under the age of 40 grew up reading anything
but comics.
[Eisner has just finished a sketch of a person.] Now I'm
gonna put a balloon here and I defy somebody to look at this thing without
wanting to know what's inside that balloon [Stan Lee laughs]. So you have here
the necessary combination of words and balloons. The balloon could not exist
without this thing [the sketch] and this [the sketch again] could not exist
without the balloon. It's that very carefully wedded combination of the two
that really makes this a reading medium. This is the thing I'm working on in
this television thing I was telling you about, the Public Television. So we
have a medium here that not only is a true reading medium but has a capacity of
encouraging reading and have meaning.
I'm involved in a committee
called ENTERTAINERS FOR EDUCATION where we're trying to use various forms of
entertainment, such as comics, to help education, and today the mood and
the climate has changed so much. I cannot tell you the support we're getting
from boards of education throughout the country and educators all over.
I walked into Public Television with this down in
Florida. I was surprised at their response. They put together a committee of
librarians and educators and they took us certainly seriously. It was
astonishing.
[...] The need, in each era of human history, the need
begets the invention. Just as I don't believe men make events. I think events
make [unintelligible].
Necessity is the mother of invention.
There's one other element that I think is worth
discussing and that is the content. One of the things that's happening now in
comics is that there is a rise in the depth and the value of the content. What's
happening now is that men are coming into this field...
And women.
...and women... of higher... I wouldn't say higher
intellect, but of more serious demean, and who are beginning to make
contributions that exceed mutants trashing each other. Comics have divided
themselves into a couple of parts now. There's comics that is designed for
entertainment, purely, and they serve a purpose. And there's comics that
provide male teenage fantasies, or female teenage fantasies, and provide us
with mythological characters, which our society always needs. Young people
growing up need a mythological superhero to identify with. By now the third
force, which I feel I'm part of, is conveying of works of literary merit, what
I would call literary merit -- I shouldn't use that because that's a little too
pretentious, but works of a serious nature, dealing with subjects that are not
necessarily pure entertainment, even though the medium itself is an entertaining
medium, I'm dealing with...
For example, in A contract with God I
decided to deal with a man's relationship with God, his perceived relationship
with God. The last book I did [To the heart of the storm] was an
autobiographical book in which I deal with prejudice over a period of time,
[Willie's]? coming of age.
We have finally found the
subject to disagree about [smiles]. I know what you're saying and you're not
wrong, but the area of disagreement is this: I feel that any entertainment
medium, anything that's done for pure entertainment, also has educational
value. For example, when MARK TWAIN wrote what he wrote, when CHARLES DICKENS wrote
what he wrote, those were commercial stories. Well, CHARLES DICKENS admittedly
did write about problems in England at the time, but he was writing to sell a
story, those were entertainment. Anything has educational value if it's well
written, if it's well drawn, if it's well sung, if it's well danced, whatever
it is. I think the people who try to entertain in any medium, but who do it
well, and do it with quality, they're contributing to society's fund of
knowledge. I don't think you have to sit down and say: "I'm gonna write a
story with a message". I think it is impossible to write a story without a
message. I think that every story that's written, if it's well written,
contains something that has something for the reader to hold on to, [or to
profit by]?
Hold your hat. I'm going to agree with your
disagreement. I think we are saying essentially the same thing, or at least I
feel I'm saying essentially (the same thing). What I'm talking about is the
effort to deal with subject matter that hitherto had been regarded as being too
serious, if you will, for this medium. Remember that we who are in any given
medium, whether it's film or whether it's theatre or comics, find it very hard
to be immune to the feeling of the reader or the viewer toward the medium
itself. It's almost like the slave who knows he's a slave and therefore does
not aspire to do great things because he says "I'm after all a slave,
everybody says I'm a slave and so I'm gonna continue being a slave".
What I'm talking about is not the fact that
storytelling has no intellectual value. It does. Matter of fact, storytelling
is a way of teaching that we learn as a society from our storytellers. Our
storytellers tell us how to deal with life. [...] The storyteller in our
society -- whatever medium he works with -- serves a teaching purpose. He
teaches us what helps us learn to deal with life itself. Even Aesop's
fables provided us with...
They're a great example,
everyone had a lesson, but they were written with the intention of each one
providing a message.
I wonder [?] they were entertaining. I think they...
The purpose of it was each one
was to teach a lesson. It's very hard for a story not to teach.
The Bible is a series of stories which in effect explain the
thing that teach a lesson helps us.
What you're saying is right and
you're picking all the wrong examples because THE BIBLE has a very definite
purpose. But let's go far afield, let's take a mystery story. You could say
that a story with a villain fighting a hero and the hero wins at the end, in
some subtle way is teaching the reader that good triumphs over evil. And it's
written in such a way that your sympathies are on the side of the good guy and
you feel that the villain is a bad guy whom you don't want to emulate, if it's
written the right way. Now there's a story with no attempt to moralize but the
morale is built in, as it would be -- I feel -- in any well-written story.
I hate to name a movie but let's take one of these
trash and slash movies [...] the guy who runs around -- without mentioning the
name -- terminating people. Is there a moral to that story? What does that
teach us?
I think it may teach us a lot
of things. First of all, our sympathies are entirely on the side of the good
people and of the woman in that particular story. One thing that it shows is
that a woman, as well as a man, can be strong, can have determination, can fight
for what she believes in, and can eventually triumph. I've had many women say
to me they love stories like that, with strong female heroes. [...] I would
feel also that it shows that it you just keep fighting and you don't give up,
no matter how impossible the odds, there's always a chance that you might
persevere. […] Obviously I am grasping for something there, that movie was not
written intending to be a life's lesson, but as I said, I think if something is
well done there's something in it...
Nobody can argue with that, nobody can argue with the
fact that if something is well done... There was a time when science fiction
stories were regarded as kind of a literary junk food. Along came guys like Ellison
and Bradbury who wrote stories that are classic and provide inching.
[...] The intent was to entertain, to provide
entertainment. Sometimes it was to provide the reader what they thought the
reader wanted. That's a classic, you've heard that in the publishing world
where the publisher says: I want to give the reader what he wants. And that's
my sole reason for existence and that's why I don't want to be arrested for
pornography.
When you write anything or you
draw anything you want to be sure that it reaches the audience, you want to be
sure that the audience will enjoy it.
That comes under the heading of approval. We all in
this medium want approval.
[...] For years you [referring to Stan Lee] were
altering the concept of the characters that you were creating in your shops to lift
-- if I may put that in italics -- lift the medium or lift the
concept of the so-called superhero beyond just the cardboard figure that he was
in the very beginning.
Artists, writers, musicians,
actors... they have such influence in the world today that it's good if they
are aware of that influence and if they try -- in whatever way -- to use... I
mean, we're all entertainers, that's got to be our first consideration, but if
you can find a way to entertain and also have a message, what a wonderful
feeling.
Well, it is. And, as matter of fact, one of the nice
things about being alive and in the field today, both in films and in this
field, there's a lot of people who have what I call "sense of
responsibility". They are aware of the fact that they're producing a thing
that's going to be read by 50,000 people. They have a responsibility.
[After he finishes a sketch of The Spirit]
Remember the time in Lucca, many many years ago, we were signing autographs,
and one kid came over and you signed my name and I signed your name.
Entrevista realizada por Norman Fernández y publicada en Comiqueando #53 (Septiembre 2001)
Una reverencia y un agradecimiento a Norman Fernández por esta interesantísima entrevista, que tiene el valor añadido de ser la única que he podido encontrar (descontando artículos y reportajes varios) con uno de los mejores guionistas de la historia del cómic español.
Entrevista realizada por Juan M. Pérez Roldán y publicada en CIRCULO ANDALUZ DE TEBEOS nº 9 (Junio 1989)
Honesta advertencia: de todos los comics reseñados a continuación, sólo poseo los Cimoc y la colección de álbunes de Ponent Mon. El resto de los datos los he conseguido excavando en Internet, o sea que puede haber algún error insospechado en fechas o contenidos, y, sobre todo, alguna omisión. Las únicas bases de datos fiables que consulto en Internet están en inglés, francés, italiano y español, pero sólo una de ellas, la Grand Comics Database de Estados Unidos, intenta ser universal (frente a las otras que sólo catalogan sus respectivos tebeos nacionales), con lo cual puede que alguno de estos álbunes se haya publicado primero en alguna parte del mundo que desconozco.
Los abundantes textos biográficos que el propio Vicente Segrelles ha escrito (en su autobiografía De oficio: Ilustrador y en los epílogos de la edición de Ponent Mon) no ayudan nada en este tema de establecer una cronología, porque el autor presta muy escasa atención al tema de proporcionar datos concretos de fechas, editores y nombres de revistas.
Los diálogos de la edición original de Cimoc han sido reescritos en álbunes posteriores, pero ignoro en qué momento exacto.
Otro ejemplo paradigmático de cómo la falta de materiales originales y de información exacta puede haberme llevado a cometer alguna inexactitud lo podemos encontrar en el álbum El rescate: yo he puesto como primer lugar de publicación el álbum autoeditado por Segrelles en 2002, sin precisar el mes concreto, por carecer de tal fecha. Como segunda publicación he puesto la revista LancioStory, de la que sí dispongo de fechas (del 8 al 29 de julio de 2002). ¿Por qué he dado por supuesto que el álbum salió primero que la revista? Simplemente porque los tres álbunes anteriores y el posterior salieron primero en España, antes que sus ediciones en otros países.
Las aventuras de El Mercenario, escritas & pintadas por Vicente Segrelles, han tenido una accidentada vida editorial:
- Se estrenaron en las páginas del Cimoc de Norma Editorial, entre 1981 y 1991, siendo luego recopiladas en formato álbum.
- Segrelles decidió cortar su relación con Norma y los derechos para España pasaron en 1993 a Ediciones B/Grupo Zeta, quienes reeditaron los cinco primeros álbunes y estrenaron el sexto (La bola negra).
- En 1994 Cimoc todavía publicó las dos historias cortas del séptimo álbum (El viaje).
- La revista italiana LancioStory se encargó del octavo (Año mil, el fin del mundo) en 1996.
- Entre 1997 y 2003 el propio Segrelles se autoeditó los álbunes noveno a décimotercero, aparte de reeditar los anteriores.
- Finalmente, el último álbum (El último día) se serializó en LancioStory en 2004.
Por último, quiero dejar claro que la siguiente relación está ordenada según las fechas de la primera publicación de cada aventura completa (sean de larga o de corta extensión), y no según su recopilación en álbum. Se indican también las publicaciones en el extranjero más importantes y todas las ediciones españolas.
1) EL PUEBLO DEL FUEGO SAGRADO
(47 páginas)
Cimoc #1-6 (Marzo - Agosto 1981)
Circus #41-47 (Francia) (Agosto 1981 - Marzo 1982)
Heavy Metal (Estados Unidos) (Octubre 1981 - Mayo 1982)
L'Eternauta #1-6 (Italia) (Marzo - Agosto 1982)
Álbum Le Mercenaire #1: Le feu sacré (Francia) (Marzo 1982, Glénat)
Álbum El Mercenario: Der Söldner (Alemania) (Mayo 1982, Bastei Verlag)
Álbum Cimoc Presenta #1: El Mercenario - El pueblo del fuego sagrado (Mayo 1982, Norma, Tapa dura)
Álbum Cimoc Extra Color #28/29: El Mercenario - El pueblo del fuego sagrado & La fórmula (1987, Norma)
Álbum El Mercenario #1: El pueblo del fuego sagrado (1993, Ediciones B/Grupo Zeta)
Álbum El Mercenario #1: El pueblo del fuego sagrado (2004, Vicente Segrelles)
Álbum El Mercenario #1: El pueblo del fuego sagrado (Junio 2015, Ponent Mon)
ARGUMENTO: La acción transcurre en el Año 1000 de nuestra era en la Cordillera del Himalaya, en un valle rodeado de altas montañas que está cubierto por una capa permanente de nubes. Por encima de las nubes existe una civilización perdida que lucha con espadas, arcos y armaduras, y se desplaza en dragones voladores.
El Mercenario rescata a la esposa secuestrada de un rico mercader pero tiene que huir cuando la esposa le acusa en falso de haberla violado. Se ve obligado a traspasar la capa de nubes y llega a un poblado, donde se ofrece a rescatar a la hija del jefe, raptada por el Pueblo del Fuego Sagrado, que resultan ser las antiguas esposas del harén de un tiránico sultán, del que han escapado construyendo un enorme globo aerostático, del que cuelga un "poblado flotante" hecho de materiales ligeros. Una de las fugitivas ayuda al Mercenario a liberar a la hija secuestrada y sabotea el globo, que se aleja sin control por encima de la capa de nubes.
2) LA FÓRMULA
(45 páginas) (+ Portadas Cimoc #13 y #16)
Cimoc #13-18 (Marzo - Agosto 1982)
L'Eternauta #7-12 (Italia) (Septiembre 1982 - Febrero 1983)
Circus #54-58 (Francia) (Octubre 1982 - Febrero 1983)
Álbum Cimoc Presenta #2: El Mercenario - La fórmula (Septiembre 1982, Norma, Tapa dura)
Álbum Le Mercenaire #2: La formule (Francia) (Mayo 1983, Glénat)
Álbum Cimoc Extra Color #28/29: El Mercenario - El pueblo del fuego sagrado & La fórmula (1987, Norma)
Álbum El Mercenario #2: La fórmula (1993, Ediciones B/Grupo Zeta)
Álbum El Mercenario #2: La fórmula (2004, Vicente Segrelles)
Álbum El Mercenario #2: La fórmula (Julio 2015, Ponent Mon)
ARGUMENTO: El Mercenario es contratado por Claust el Alquimista para que le escolte en su viaje por la Gran Llanura Helada hasta un monasterio oculto en un cráter. Cuando el Gran Lama del monasterio le dice a Claust que ya no van a comerciar más con él, éste, enfurecido, le golpea y escapa con un medallón que contiene una fórmula secreta. El Mercenario y la mujer guerrero Nan-Tay le persiguen hasta su fortaleza y Nan-Tay le engaña para que prepare incorrectamente la fórmula y provoque una explosión en su laboratorio.
3) LAS PRUEBAS
(46 páginas)
Cimoc #25-29 y #32-34 (Marzo - Diciembre 1983)
L'Eternauta #15-22 (Italia) (Mayo 1983 - Enero 1984)
Circus #70-75 (Francia) (Febrero - Julio 1984)
Álbum Cimoc Presenta #5: El Mercenario - Las pruebas (Marzo 1984, Norma, Tapa dura)
Álbum Le Mercenaire #3: Les épreuves (Francia) (Julio 1984, Glénat)
Álbum El Mercenario #3: Las pruebas (1991, Norma, Tapa dura)
Álbum El Mercenario #3: Las pruebas (1993, Ediciones B/Grupo Zeta)
Álbum El Mercenario #3: Las pruebas (2004, Vicente Segrelles)
Álbum El Mercenario #3: Las pruebas (Septiembre 2015, Ponent Mon)
ARGUMENTO: El Mercenario se somete a una serie de pruebas para ingresar en la orden del cráter, que luego se descubre que se pasan en estado hipnótico. A continuación, El Mercenario y Nan-Tay derrotan a un ejército enviado por Claust, que no murió en la explosión de su laboratorio.
4) EL SACRIFICIO
(45 páginas) (+ Portadas Cimoc #53 y #83)
Cimoc #50-53 y #83-86 (Abril 1985 - Mayo 1988)
L'Eternauta #37-40 (Italia) (16 primeras páginas) (Junio - Octubre 1985)
L'Eternauta #62-64 (Italia) (Entera) (Mayo - Julio 1988)
Álbum Le Mercenaire #4: Le sacrifice (Francia) (Enero 1988, Glénat)
Álbum Cimoc Presenta #12: El Mercenario - El sacrificio (Mayo 1988, Norma, Tapa dura)
Álbum El Mercenario #4: El sacrificio (1993, Ediciones B/Grupo Zeta)
Álbum El Mercenario #4: El sacrificio (2004, Vicente Segrelles)
Álbum El Mercenario #4: El sacrificio (Octubre 2015, Ponent Mon)
ARGUMENTO: El Mercenario rescata a un niño antes de que lo sacrifiquen los de la Secta de la Luz. A la salida de la fortaleza son atacados por esbirros de Claust, que intenta hacerse con el gobierno del país, y se salvan gracias a la ayuda de Nan-Tay. De vuelta al monasterio, llegan a tiempo de derrotar un ataque de Claust.
Las primeras 16 páginas (el rescate del niño) iban a ser una historia corta e independiente, pero, a última hora, se decidió continuar con el plan original de hacer sólo historias largas, y se añadió la segunda trama del ataque de Claust.
5) LA EVIDENCIA
(10 páginas) (+ Portada Cimoc #100)
Cimoc #100 (Julio 1989)
LancioStory, Año XVII, #31 (Italia) (como "Il papiro") (12 Agosto 1991)
Álbum El Mercenario #14: El último día (Octubre 2016, Ponent Mon)
ARGUMENTO: El Mercenario, encargado por el Gran Lama de destruir "una evidencia que puede cambiar el curso de la historia", destruye un papiro que demuestra la existencia de seres de otros planetas en la Tierra, pero luego un cohete espacial despega hacia lo desconocido, hecho que se sugiere que puede tener futuras consecuencias. Esta trama luego no se continúa en otros episodios, pero los elementos de ciencia ficción sí que reaparecerán y acabarán por transformar el rumbo de la serie.
6) LA FORTALEZA
(45 páginas) (+ Portada Cimoc #120)
Cimoc #120-123 (Marzo - Junio 1991)
LancioStory, Año XVII, #17-20 (Italia) (6 - 27 Mayo 1991)
Álbum Le Mercenaire #5: La forteresse (Francia) (Julio 1991, Glénat)
Álbum El Mercenario #5: La fortaleza (Diciembre 1991, Norma, Tapa dura)
Álbum El Mercenario #5: La fortaleza (1993, Ediciones B/Grupo Zeta)
Álbum El Mercenario #5: La fortaleza (2004, Vicente Segrelles)
Álbum El Mercenario #5: La fortaleza (Noviembre 2015, Ponent Mon)
ARGUMENTO: Claust se ha hecho con el poder y ha construido una fortaleza, pero la Orden del Cráter la ataca por mar con un cañón que han inventado y la destruye.
7) LA BOLA NEGRA
(45 páginas)
Álbum El Mercenario #6: La bola negra (Mayo 1993, Ediciones B/Grupo Zeta)
Álbum Le Mercenaire #6: Le rayon mortel (Francia) (Agosto 1994, Glénat)
LancioStory, Año XX, #48-51 (Italia) (como "La sfera nera") (5 - 26 Diciembre 1994)
Álbum El Mercenario #6: La bola negra (2004, Vicente Segrelles)
Álbum El Mercenario #6: La bola negra (Diciembre 2015, Ponent Mon)
ARGUMENTO: Claust se hace con la Bola Negra (una esfera radioactiva que emite un rayo destructor) y la monta en una embarcación de diseño especial, pero El Mercenario y Nan-Tay consiguen robársela y la hacen estallar en un lugar desierto. Claust es capturado.
8) EXOESQUELETO
(16 páginas) (+ Portada Cimoc #162, usada en Ponent Mon #7, con peor nitidez)
Cimoc #162 (Octubre 1994)
Álbum Le Mercenaire #7: Un rêve inquiétant (Francia) (Julio 1995, Glénat)
Álbum El Mercenario #6: El viaje (Agosto 1995, Norma, Tapa dura)
Álbum Cimoc Extra Color #122: El Mercenario - El viaje (Agosto 1995, Norma)
Álbum El Mercenario #8: El viaje (2004, Vicente Segrelles)
Álbum El Mercenario #7: El viaje (Páginas 3 - 18) (Febrero 2016, Ponent Mon)
ARGUMENTO: Extraña aventura en una isla donde El Mercenario se salva del ataque de unos hombres-insecto gracias a la ayuda de unas chicas con alas de insecto.
9) EL VUELO
(28 páginas)
Cimoc #163-164 (Noviembre - Diciembre 1994)
Álbum Le Mercenaire #7: Un rêve inquiétant (Francia) (Julio 1995, Glénat)
Álbum El Mercenario #6: El viaje (Agosto 1995, Norma, Tapa dura)
Álbum Cimoc Extra Color #122: El Mercenario - El viaje (Agosto 1995, Norma)
Álbum El Mercenario #8: El viaje (2004, Vicente Segrelles)
Álbum El Mercenario #7: El viaje (Páginas 19 - 46) (Febrero 2016, Ponent Mon)
ARGUMENTO: En las primeras 7 páginas El Mercenario echa a volar con unas alas artificiales inventadas por Arnoldo Da Vinci (el ingeniero de la Orden del Cráter, que ya ha salido en aventuras anteriores), pero es abatido por el sobrino de Claust. En las 21 páginas siguientes, se dice que lo anterior ha sido una pesadilla del Mercenario, que ha sido envenenado por las aguas de la isla de "Exoesqueleto". Una vez recuperado, una isla es destruida por un cataclismo y una nave extraterrestre, que estaba oculta en otra isla, salva a los habitantes de los alrededores.
Las primeras 7 páginas parecen una historia independiente que haya sido modificada a última hora para alargarla, y la continuación es un disparate ininteligible. A partir de aquí, los elementos de ciencia ficción empiezan a sustituir a la inicial ambientación medieval de la serie.
10) AÑO MIL, EL FIN DEL MUNDO
(46 páginas)
LancioStory, Año XXII, #24-28 (Italia) (17 Junio - 15 Julio 1996)
Álbum Le Mercenaire #8: L'an 1000 (Francia) (Agosto 1996, Glénat)
Álbum Cimoc Extra Color #132: El Mercenario - Año mil. El fin del mundo (1996, Norma)
Álbum El Mercenario #7: Año mil. El fin del mundo (1996, Norma, Tapa dura)
Álbum El Mercenario #7: Año mil. El fin del mundo (2004, Vicente Segrelles)
Álbum El Mercenario #8: Año mil. El fin del mundo (Marzo 2016, Ponent Mon)
ARGUMENTO: El Gran Lama revela que con el año 1000 llegará el fin del mundo. La Tierra comparte casi el mismo lugar en el espacio que otro planeta (que en álbunes posteriores se llamará Geos). En otras ocasiones se han rozado pero ahora es inminente una colisión fatal. El Mercenario es transportado accidentalmente a Geos (que posee una tecnología futurista pero está casi deshabitado) y consigue evitar el desastre con la ayuda de la superviviente Nan-Ky.
Se dice ahora que el Gran Lama y Nan-Tay son originarios de Geos.
11) LOS ASCENDIENTES PERDIDOS
(46 páginas)
Álbum El Mercenario #9: Los ascendientes perdidos (1997, Vicente Segrelles)
Álbum Le Mercenaire #9: Les ancêtres disparus (Francia) (Agosto 1997, Glénat)
Álbum El Mercenario #9: Los ascendientes perdidos (Abril 2016, Ponent Mon)
ARGUMENTO: Bajando a la España cristiana, El Mercenario y Nan-Tay salvan a una chica de ser quemada en la hoguera haciéndose pasar por San Jorge y el Diablo. El padre de la chica les regala un antiguo manuscrito con el que consiguen hallar los restos de la Atlántida. Allí descubren que los atlantes siguieron dos rutas diferentes en su evacuación de la isla. El Mercenario sigue la del Oeste y llega al Méjico de los Toltecas a tiempo de salvar a Ky (Segrelles deja de usar el prefijo Nan) de un sacrificio ritual. El último superviviente de los Atlantes (que han sido exterminados por los feroces Toltecas) le facilita al Mercenario una de sus naves para que huya con Ky. La isla con los restos de Atlantis se ha terminado de hundir, pero consiguen reunirse con Nan-Tay, que había seguido la ruta del Este hacia Egipto. (Lo que nunca se cuenta es lo que encontró Nan-Tay en Egipto.)
12) GIGANTES
(46 páginas)
Prólogo (1 página)
ARGUMENTO: El Mercenario, en un descanso en uno de sus viajes, le cuenta a alguien que parece Nan-Tay algunas de sus aventuras pasadas.
Un alto en el camino (8 páginas)
ARGUMENTO: Otra historia sin pies ni cabeza. El Mercenario rescata a una dama de las garras de un gigante, pero al final se revela que no es El Mercenario sino un monstruo que le ha sustituido y que mata a la dama y se va en su nave espacial.
Tres deseos (7 páginas)
ARGUMENTO: Versión humorística de la historia de Aladino. El Mercenario libera al genio de una botella pero, como desconfía de sus intenciones, usa un deseo para pedirle que se meta en una lámpara.
Endora (16 páginas)
ARGUMENTO: Páginas 1 - 9. Aunque El Mercenario rescata a una princesa que estaba prisionera de la bruja Endora, no puede evitar que una maldición de la bruja convierta a la princesa en dragón.
Páginas 10 - 16. El Gran Lama "mata" al Mercenario y a la princesa para que vayan al infierno y localicen a Endora. La obligan a romper la maldición y luego son "resucitados" por el Gran Lama.
(De nuevo parece que se trata de una historia corta que ha sido alargada a última hora.)
El zángano (13 páginas)
ARGUMENTO: El Mercenario es capturado por la raza de las guerreras Swat, para que fecunde a su reina, pero su llegada despierta el instinto maternal dormido de las Swat, que matan a su reina y retienen al Mercenario para que las fecunde a todas.
Conclusión (1 página)
ARGUMENTO: El Mercenario cuenta cómo consiguió escapar de las Swat.
Álbum El Mercenario #10: Gigantes (1998, Vicente Segrelles)
Álbum Le Mercenaire #10: Géants (Francia) (Marzo 1999, Glénat)
LancioStory, Año XXV, #16-19 (Italia) (como "Una pausa nel cammino", "Tre desideri", "Endora" y "L'alveare") (26 Abril - 17 Mayo 1999)
Álbum El Mercenario #10: Gigantes (Mayo 2016, Ponent Mon)
13) LA HUIDA
(46 páginas)
Álbum El Mercenario #11: La huida (2000, Vicente Segrelles)
LancioStory Año XXVII, #6-9 (Italia) (como "La fuga") (12 Febrero - 5 Marzo 2001)
Álbum Le Mercenaire #11: La fuite (Francia) (Junio 2001, Glénat)
Álbum El Mercenario #11: La huida (Junio 2016, Ponent Mon)
ARGUMENTO: El Mercenario y Ky vuelven a Geos para buscar una cura para el cáncer del Gran Lama. Los Seres Mitológicos (que ya salieron en "Año mil") intentan exterminar a la raza acuática de los Acuos (que ahora aparecen por primera vez) pero El Mercenario y Ky los evacúan a la Tierra.
14) EL RESCATE
(46 páginas)
Álbum El Mercenario #12: El rescate (2002, Vicente Segrelles)
LancioStory, Año XXVIII, #26-29 (Italia) (como "Il salvataggio") (8 - 29 Julio 2002)
Álbum Le Mercenaire #12: La délivrance (Francia) (Septiembre 2002, Glénat)
Álbum El Mercenario #12: El rescate (Julio 2016, Ponent Mon)
ARGUMENTO: El globo de las mujeres del álbum "El pueblo del fuego sagrado" es finalmente capturado por el Rey de Kahrezm, quien va ejecutando a sus antiguas esposas una a una. El Mercenario y Nan-Tay, con la ayuda de un lagarto telepático llamado Wor, consiguen salvar a las tres últimas.
En la segunda parte de la historia, Wor es devuelto a su pueblo, que es descendiente de una raza de reptiles prehistóricos a los que una nave extraterrestre dotó de inteligencia. Ellos, a su vez, hicieron surgir la inteligencia en los monos, que luego evolucionaron hasta la raza humana.
Las tres fugitivas del Rey de Kahrezm se quedan a vivir en la tierra de los lagartos.
15) EL RESCATE 2
(46 páginas)
Álbum El Mercenario #13: El rescate 2 (2003, Vicente Segrelles)
Álbum Le Mercenaire #13: La délivrance 2 (Francia) (Mayo 2004, Glénat)
Álbum El Mercenario #13: El rescate 2 (Septiembre 2016, Ponent Mon)
ARGUMENTO: En un giro total con respecto al álbum anterior, el pueblo reptil (al que ahora se bautiza como Worwoks) sufre de repente un golpe de estado y los nuevos jefes atacan el monasterio del cráter para que nadie pueda ser testigo de su existencia. A los del monasterio les ayudan unos humanos albinos que conviven con los Worwoks y que resultan ser Atlantes (aunque no se explica cómo fueron a parar allí). En un final imprevisto, Wor le pide ayuda al ser que vive dentro de la "Máquina de la Vida" y éste borra de la mente de los humanos todo recuerdo que tengan de los Worwoks, y así dejen de ser un peligro potencial.
16) EL ÚLTIMO DÍA
(48 páginas) (Cuento ilustrado)
LancioStory, Año XXX, #6-9 (Italia) (como "Il medaglione dei ricordi") (15 Febrero - 8 Marzo 2004)
Álbum El Mercenario #14: El último día (Octubre 2016, Ponent Mon)
ARGUMENTO: El Mercenario viaja a la Ciudad de los Magos y descubre que Klaust tiene allí mucha influencia y está preparando un ejército para atacar el Monasterio. Entretanto, Ky recibe mensajes telepáticos de un medallón creado por los Worwoks (que El Mercenario le regaló en el álbum anterior) que le advierten de un inminente terremoto. Siguiendo las instrucciones de Ky, los habitantes del monasterio (a los que luego se unen El Mercenario, Wor y las tres mujeres fugitivas del Rey de Kahrezm) consiguen escapar a la destrucción y viajan por la llanura helada hasta llegar a una nave oculta que los transporta a un planeta habitable.